Away for two years, a woman named Mary returns to her home in a small town. She attempts to reconcile with Kenny Veech, her former romantic interest, but he is jealous and bitter, particularly after she takes up with Veech's mortal enemy, nightclub owner Lew Lentz. Gitlo, a friend of Kenny's who works for Lentz, talks him into a scheme to rob and kill Lentz at a train station as he leaves for Detroit, then hide his corpse to make Mary believe he chose not to return. Mary manages to foil Veech's plans, but she remains torn between the two men. Seeking vengeance, Lentz tries to pin a murder on Veech and Gitlo, who barely make a getaway. Gitlo and Lentz end up killing one another, and Mary finds Veech recovering from a gunshot wound to the arm he had suffered while making his and Gitlo's escape. The movie ends with them arm-in-arm, walking away to live happily ever after.
The film was based on the debut novel by 23 year old Maritta Wolff who wrote it in her senior year at the University of Michigan. Philip Yordan bought the film rights in November 1944 and wrote a screenplay. Yordan later said "I used a small portion of the actual book and developed the story from there" because he said the book was too explicit sexually. In February 1945 Yordan sold the project to producer Seymour Nebenza. Yordan remained associate producer in exchange for 50% of the profits. The film was financed by a bank in Palm Springs. Ava Garner was borrowed from MGM and Tom Conway from RKO. Yordan said "my script was very good" but felt the producer made a mistake casting Raft. "He had been a big name around the world and he was on the skids and we could afford him, but he looked like hell and who wanted to see this old man with Ava Gardner? It should have been a young guy like Burt Lancaster." Filming started June 29, 1945.
Reception
Box office
The film was a box office hit. It was one of a series of popular movies Raft made as a freelancer following leaving Warner Bros.
Critical response
When the film was released, film criticBosley Crowther, dismissed the film, writing, "A slice of sordid life in a small mid-Western town was somewhat faithfully reflected in Maritta Wolff's novel, Whistle Stop, but the same can't be said for the picture, based upon it, which came to the Globe on Saturday. This plainly remote and artificial concoction lacks flavor, consistency, reason and even dramatic suspense. And it is also abominably acted—which covers about everything... The film was directed by Leonide Moguy, late of France. Don't ask us why." Variety, however, was more positive in their review. The staff wrote, "Heavy melodrama, adapted from the Maritta M. Wolff novel of same title, is somber melodrama, vignetting a seamy side of life in a small town. Production and playing are excellent and the direction strong, although latter is given to occasional arty tone... Gardner displays her best work to date as the girl who must have her man. McLaglen hits top form as the not too bright bartender, and Conway is smooth as the heavy. Score is an aid in projecting the somber mood." Recently, film critic Dennis Schwartz was harsh in his review, writing, "A low-level B film on the seamy side-of-life, that revolves around a bitter love triangle. It's directed without too much skill by Leonide Moguy ... The wannabe film noir is dumber than dumb. The convoluted storyline has about as much going for it as the risible loser performance does by a miscast George Raft, who never looked quite as stiff as he does in this stinker. All the main characters are unsympathetic, and the plot is brainless. It's one of those somber films about the human condition that has nothing important to say about the human condition, but is unintentionally funny when it tries to be the most serious."
In 2000, Bay-Tek Incorporated released an arcadeskill-game under the name "Whistle Stop". In a 2015 interview with Noah Simmons, the artist who worked on the designs for the game, it was revealed that a main inspiration for the theme of the game was the "...elements of noir genre found in the 1946 film 'Whistle Stop'... but most influential to the development was the train-station scene." The game borrows multiple sound effects from the film.