The player starts in Chicago with a small mafia-type mob and follow Al Capone in being the mob-king of the city. The goal of the game is to increase the size of one's gang in order to take over all mobster activity in the city. The player must do this by a certain date in order to be included in the formation of the New Yorksyndicate. The game features many mobster activities, such as drive-by shootings, bombings, illegal gambling and bribing of corrupt government officials. The player must murder and out-deal his opponents in order to win control of the city. As if that weren't enough, the player also has to stay one step ahead of the law and keep his girlfriend satisfied by catering to her whims and desires, or risk losing her. The game has many endings determined by the choices the player makes. Wrong choices could end in the player's death or arrest. But there are several ways to win the game; one such way is to kill the leader of the main rival gang.
Ports
This game was first developed by Doug Sharp on the Mac, then limited to a monochrome display, using graphics based on digitized images of clay models. The game was then given a complete visual redesign by the inhouse Cinemaware art team for release on the Amiga, a powerful home computer of the era. It was then ported to other systems. It was eventually released for the Apple IIGS, Atari ST, DOS, Sharp X68000. The Mac version was published by Mindscape and later versions for US platforms published by Cinemaware itself. Distribution in the UK, including platforms found almost exclusively there and in Europe, was done by Mirrorsoft. In July, 2012, Cinemaware announced they were planning to release an iOS emulated version of the Amiga edition of The King of Chicago. the game has been released on the app store.
Reception
Macworld reviewed the Macintosh version of The King of Chicago, praising its attempt to bridge the gap between movies and video games, stating that "The King of Chicago delivers a game that comes one step closer to the computer entertainment dream: a real-time movie controlled by the user." Macworld praises The King of Chicago's gameplay and graphics, calling the claymation graphics "innovative" and gameplay "consistently entertaining", furthermore stating that "Everything is handled with self-parodying wit and interchanges between characters are terrifically funny. I've never had so much fun playing a computer game." Macworld heavily criticized the lack of a save feature, calling it "appalling that a game that takes hours to complete won't let you save", and although characters behave differently in different playthroughs, Macworld expressed that the game suffers from "eventual repetitiveness", saying that "eventually you find yourself watching some scenes again and again."