Ready At Dawn was founded in 2003 in Irvine, California, United States by Ru Weerasuriya, Andrea Pessino, Didier Malenfant, and former members of the Sony Computer Entertainment subsidiary Naughty Dog. They released their first game, Daxter, in 2006. The company finished working on their second PSP game, ' as well as a Wii port of Ōkami, with added motion controls. In June 2008 it was confirmed that the company had ceased developing games for the PSP, and that they had returned the relevant development kits to Sony. However, reports claim that the developer received new development kits after returning. Their next game was ', collaboratively developed with Sony's Santa Monica Studio for the PSP, with their new proprietary engine. Ready At Dawn released the ' for the PlayStation 3 on September 13, 2011. This collection is a port of their two God of War games for the PSP, Chains of Olympus and Ghost of Sparta, to the PS3 with high-definition graphics, DualShock 3 support, Trophies, and Stereoscopic 3D, the first God of War release to support this feature. In October 2009, Ready At Dawn began working on a new game engine. The Ready At Dawn Engine is said to be a wholly console-centric platform, integrated with a suite of third-party tools that require no additional license. These tools include 3D content editing, audio, user interface, and asset management systems. In July 2010, it was announced that Ready At Dawn had made thirteen employees redundant, citing difficulties in finding funding between projects behind the redundancies. In early 2012, the company began hiring for the development of a third-personaction-adventure game for a "next generation home consolegame system." Ready At Dawn and Sony later revealed the game at E3 2013 as '. In June 2015, Ru Weerasuriya, the founder of the company, announced that his position as CEO will be replaced by Paul Sams and will step down to become the company's president and chief creative officer. Ready At Dawn was in attendance at the large Chinese game publisher, Tencent’s UP Conference in April 2017, this was to announce a partnership to bring Ready At Dawn games into China. This partnership was headlined by bringing the game Deformers to China, although it was short lived due to the Deformers servers being shut downAugust 2018. In July 2017, Ready At Dawn released Lone Echo and Echo Arena exclusively for the Oculus Rift. Echo Arena has since been included in the VR League, a VR esports segment of ESL, since Season 1. In November 2018, Ready At Dawn released Echo Combat, a first-person shooter DLC using the same zero-g movement found in Echo Arena, and announced that the company had opened a satellite studio in Portland, Oregon. It is to be believed that this new satellite studio is a part of the development of Ready At Dawn’s new project that was teased back in February 2018. In July 2018, It was announced by CTO Andrea Pessino that everything new will be in Rust. Oculus Studios, under Facebook, acquired Ready at Dawn in June 2020 to develop VR titles for the platform.