DonPachi


is a vertically-scrolling bullet hell shoot'em up video game developed by Cave and published by Atlus in 1995. It was the first game developed by Cave, and the second on Cave's first-generation arcade hardware. Literally translated, the title means "leader bee", but it is also a Japanese onomatopoeic expression associated with the sound of firing guns. It is one of the first manic shooters. This game received a sequel in the form of DoDonPachi.

Gameplay

;Scoring system
DonPachi features a scoring system known as the Get Point System. By destroying large groups or chains of enemies in a short period of time, the player can build up a number called a combo, similar to the kind found in fighting games. They receive an increasing number of points with every enemy they shoot down; the more enemies the player hits in one chain, the more points they receive. They can break the chain by waiting to shoot an enemy; the combo number will turn blue when the player's chain is broken. This system brings a new challenge after the player has cleared the game; plot out the stages to achieve a high score.
After completing an area, the player gains the following scores based on performance in the completed area:
If the 2nd loop is completed with 1 credit, the player gets 1 million points for each reserved fighter.
;Fighters
The player can choose one of three aircraft at the start of the game, or upon continuing:
;Weapons
The player's available bomb stock depends on the number of bomb slots the player possesses; a player starts with 3. Between stages, all the slots are filled. The player can gain slots by using 3 bombs, for maximum of 7 slots; when the player loses a life, the next non-continued life starts with 3 of those. Continuing does not change the existing bomb slot count.
;Areas
The game has 5 areas, which can be "looped" if the player succeeds in completing them. The second loop has the same areas, enemy patterns, and bosses as the first loop, but enemies fire denser bullet patterns as well as explode into bullets when destroyed. However, if enemies are destroyed with the player's ship nearby, such bullets disappear. Destroying the final boss in the second loop unlocks a secret area where the player fights the trademark boss of the series, the giant mechanical bee Hachi.
After completing the first loop, the storyline reveals that the commander tells the pilot to continue the missions of fighting against the fellow troop members until one side is completely destroyed, with the game's second loop beginning 7 years later. After defeating Hachi, the story reveals the commander's 'mission' was to turn the existing army into a race of super soldiers. However, since the missions are aerial attacks, many soldiers have taken battles into air and performed the ultimate sacrifices. It was the many lives that have been lost in the process that made the mission a success. As a result, a new elite combat force called 'DonPachi' was formed.
;Collectible items
There are three types of power-up items in the game, identified by different letters:
In addition, there are also special items that give the player points upon collecting them:
The game's premises differ somewhat by most of its brethren: the player assumes the role of a pilot whose mission is to actually survive an eight-year-long training mission, where he is supposed to prove his worth as a fighter and gain entry to the future elite squadron known as the DonPachi Squadron - which is featured prominently throughout the entire series. The twist lies in the fact that the enemies are, in truth, the player's very own comrades, posing as enemies and sacrificing their lives for the sake of allowing only the most skilled pilots to pass the test, and survive.
The player flies their selected fighter over 5 areas of various terrain, encountering a number of land, sea and air enemies. The player's ship has two modes of fire: by tapping the fire button, shots are fired; holding it down produces a concentrated vertical beam, but also reduces the ship's speed.

Reception

In Japan, Game Machine listed DonPachi on their July 15, 1995 issue as being the twelfth most-successful arcade game of the year.